Remote Senior Hard Surface Concept Artist
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Software Development
Job Description & How to Apply Below
Location: New York
Unknown Worlds is seeking a skilled Hard Surface Concept Artist to help craft Subnautica 2's vision. You will work remotely on a 12‑month contract, creating diverse hard surface concepts—props, vehicles, architecture—and embedding with multiple feature teams to push design forward.
The ideal candidate has 4+ years in game concept art, a strong portfolio, and proficiency with Blender and 3D tools. You will communicate clearly and contribute to a cohesive sci‑fi aesthetic, with NA-friendly hours.
Are you ready to take on the Remote Senior Hard Surface Concept Artist (Contract) role at Unknown Worlds?
The Remote Senior Hard Surface Concept Artist (Contract) role at Unknown Worlds is now open for applications in United States.
Join us at Unknown Worlds as our next Remote Senior Hard Surface Concept Artist (Contract) in United States.
Position Requirements
10+ Years work experience(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
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