Remote Lead Gameplay Engineer - Systems, Tools & AAA Ship
-
Software Development
Job Description & How to Apply Below
Escape Velocity, a fully remote game development studio, seeks a senior gameplay engineer to drive technical direction for core systems from prototype to ship. You will architect player movement, traversal, and camera work with Design and Animation, while owning performance and stability through hands-on C++ and Blueprint work.
Leading around five engineers, you’ll mentor, conduct 1:1s, and influence hiring.
As a Remote Lead Gameplay Engineer
- Systems, Tools & AAA Ship, you will play an important part at Escape Velocity in United States.
Learn more about the Remote Lead Gameplay Engineer
- Systems, Tools & AAA Ship role in the description above.
We appreciate your interest in this position.
Join Escape Velocity and contribute to our ongoing work.
Take a moment to read everything above and see whether this role is right for you.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
View / Apply for Jobs
Matching My Jurisdiction