Lead Gameplay Engineer; Fully Remote
Listing for:
Escape Velocity
Full Time, Remote/Work from Home
position
Listed on 2026-11-14
Job specializations:
-
Software Development
Job Description & How to Apply Below
Location: New York
- Drive technical direction for weapons, mobility, and camera systems from prototype to ship.
- Architect character movement, traversal, and camera systems with Design and Animation teams.
- Own performance and stability of your team's systems via hands-on C++ and Blueprint development.
Team Management:
- Manage around five direct reports, including mentorship, 1:1s, performance, career growth, and hiring.
- Set and uphold engineering standards: code review, build stability, testing, and documentation.
- Champion agentic workflows, automation, and test-driven development while keeping human review central.
What You Bring:
- Shipped 3C systems and AAA titles through full development cycles or live-service post-launch.
- Strong game C++ with performance, memory management, and low-level profiling expertise.
- Proven cross-discipline communication and a data-driven, design-focused mindset.
Escape Velocity is a fully remote game development studio that values player and teammate time, energy, and talent, focusing on rewarding, worthwhile work. We are a passionate team with a committed publisher, offering excellent benefits and a culture of play, autonomy, and constant improvement.
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