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Gameplay Systems & Performance Engineer; Remote

Remote / Online - Candidates ideally in
New York, New York City, Richmond County, New York, USA
Listing for: Sony Interactive Entertainment (SIE)
Full Time, Remote/Work from Home position Listed on 2026-11-14
Job specializations:
Salary/Wage Range or Industry Benchmark: 140000 - 210000 USD Yearly USD 140000.00 210000.00 YEAR

Job Description & How to Apply Below

Position: Staff Gameplay Systems & Performance Engineer (Remote)
Location: New York

Sony Interactive Entertainment (SIE) is seeking a hands-on technical authority to shape foundational gameplay systems and performance on a new project. You will drive shared architecture, frameworks, and tooling for engineers and content creators while directing profiling and optimization to scale with simulation and networking needs.

You will design, build, and maintain core gameplay systems in C++ with Unreal Engine 5, guide architecture with cross-disciplinary teams, and establish performance

We are currently recruiting a Staff Gameplay Systems & Performance Engineer (Remote) for our team in United States.

All applications are reviewed carefully by our team.

This is a Full Time role.

The position is based in United States.

This opportunity is part of our work in Engineering.

The advertised compensation is 140..

We aim to respond to suitable candidates as soon as possible.

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