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Advanced DevOps & Automation Engineer - American Football

Job in Orlando, Orange County, Florida, 32885, USA
Listing for: EA SPORTS
Full Time position
Listed on 2025-12-12
Job specializations:
  • IT/Tech
    Systems Engineer, Cloud Computing, SRE/Site Reliability
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Advanced Dev Ops & Automation Engineer - American Football

Join to apply for the Advanced Dev Ops & Automation Engineer - American Football role at EA SPORTS
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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

American Football games (Madden, College Football, and our new project) are developed at EA’s Tiburon Studios in Orlando, FL, Madrid, Spain, and Victoria, BC, Canada by a team that prides itself on innovation and creative collaboration. We’re looking for top technical talent passionate about automation, scalability, and reliability to help redefine how we build, deploy, and operate large‑scale connected game experiences for a new title that connects with football fans around the world.

Reporting to a Software Engineering Manager, as an Advanced Dev Ops & Automation Engineer, you will be responsible for designing, implementing, and maintaining scalable systems and tools that improve developer velocity, build stability, and service reliability across multiple environments. Your work will have a direct impact on how our teams develop, integrate, and deliver world‑class sports entertainment experiences.

* Please note, this position will require a hybrid onsite presence in either Victoria, BC, Orlando, FL, or Madrid, ES*

Responsibilities
  • Design, implement, and maintain robust CI/CD pipelines for game clients, backend services, and tools using Python, C#, Groovy, C++, and more.
  • Automate build, deployment, and environment management processes across Dev, Staging, and Production.
  • Develop and maintain infrastructure‑as‑code solutions (e.g., Terraform, Ansible, Cloud Formation).
  • Monitor, diagnose, and resolve issues affecting build stability, uptime, and environment health.
  • Collaborate closely with gameplay, backend, and tools engineers to identify and eliminate workflow bottlenecks.
  • Manage version control integrations and branch strategies to ensure stable and consistent release cycles.
  • Implement monitoring, observability, and alerting solutions to ensure proactive service reliability.
  • Drive continuous improvement in deployment practices, including test automation, rollback strategies, and release governance.
  • Contribute to defining and tracking key engineering KPIs, including build success rate, environment uptime, and mean time to recovery (MTTR).
  • Champion Dev Ops best practices across the studio, helping teams adopt modern, automated workflows.
  • Foster a strong testing culture by actively promoting best practices, mentoring team members, and driving the consistent adoption of effective testing methodologies across the team.
Qualifications
  • 7+ years of professional software development or Dev Ops engineering experience.
  • 5+ years of experience with CI/CD systems such as Jenkins, Git Lab CI, or Git Hub Actions.
  • 3+ years of experience developing automation for large-scale or live-service environments.
  • Strong scripting skills in Python, Bash, or Power Shell.
  • Experience with containerization and orchestration (Docker, Kubernetes).
  • Experience with one or more cloud providers such as AWS, GCP, or Azure (multi‑cloud experience preferred).
  • Hands‑on experience with Infrastructure as Code (IaC) frameworks such as Terraform, Ansible, and Cloud Formation for scalable, repeatable environment management.
  • Experience with Perforce and/or Git version control workflows.
  • Experience building and maintaining monitoring and alerting systems (Grafana, Prometheus, Datadog, or Cloud Watch).
  • Strong understanding of networking, security practices, and environment isolation.
  • Excellent debugging, problem-solving, and communication skills in a collaborative, multi‑disciplinary environment.
  • A passion for automation, developer enablement, and building reliable systems that scale.
Bonus
  • Knowledge of Unreal Engine, Frostbite, or other large-scale game engines and build systems.
  • Experience with artifact management, distributed caching, and CI parallelization.
  • Familiarity with secure software…
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