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Senior Gameplay Engineer - Tiburon

Job in Orlando, Orange County, Florida, 32885, USA
Listing for: EA SPORTS
Full Time position
Listed on 2025-11-26
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer, C++ Developer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

Join to apply for the Senior Gameplay Engineer - Tiburon role at EA SPORTS

Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Responsibilities
  • Provide input and feedback to inform the direction of the gameplay feature roadmap.
  • Design and implement complex gameplay, A.I., and animation systems.
  • Lead small teams of developers for end‑to‑end delivery of new and iterative features.
  • Incorporate and adapt existing engine libraries to the codebase.
  • Prototype new ideas and mechanics to improve designs and feature quality.
  • Design and document technical designs for Gameplay systems.
  • Develop tools and workflows to produce new game features.
  • Work with a proprietary engine to develop shareable, re‑usable code.
  • Mentor and grow junior engineers on the gameplay team.
Qualifications
  • 15+ years of experience leading and implementing complex sports gameplay simulations in C++ for AAA games.
  • Experience implementing solutions that solve for the complexities that come with simulating real world character movement and locomotion in sports games.
  • Experience implementing A.I. system architecture, character control, path finding, multiplayer, and animation systems.
  • Strong understanding of multi-threaded architectures and synchronization principles.
  • Excellent debugging experience using tools to help debug.
  • Understanding of memory and performance implications of Gameplay systems & algorithms and experience optimizing for them.
  • Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages (C#, Java)
  • Knowledge in a second field, such as physics or mathematics.
  • Familiar with basic game development technologies such as Perforce, Visual Studio.
Benefits

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Position Requirements
10+ Years work experience
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