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Unreal Engine Programmer; Generalist​/AI & Animation Specialist

Job in Orlando, Orange County, Florida, 32885, USA
Listing for: Otisco Studios LLC
Full Time position
Listed on 2025-12-19
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: Unreal Engine Programmer (Generalist / AI & Animation Specialist)

Apply Now:

Submit your resume, portfolio, and cover letter:

About the Role

Otisco Studios, an ambitious indie studio based in Orlando, FL, is looking for skilled Unreal Engine programmers to join our team for our next title, Road Less Taken, a first-person horror survival adventure set in a vast, haunted forest. Players scavenge, craft, and survive against mysterious entities lurking in the dark — with their RV as their lifeline.

We’re seeking Unreal Engine 5 generalists and specialized programmers experienced in Animation Blueprints
, AI Behavior Trees
, and gameplay systems
. You’ll work alongside artists and designers to bring immersive, realistic gameplay to life in a dynamic, procedural open world.

Responsibilities
  • Develop and maintain gameplay systems using Unreal Engine Blueprints and/or C++
  • Create and manage AI behaviors using Behavior Trees, Blackboards, and EQS
  • Implement and optimize Animation Blueprints
    , state machines, and event-driven animation logic
  • Collaborate with the design team to prototype and refine core gameplay loops
  • Work with environmental and technical artists to ensure smooth pipeline integration
  • Optimize performance for large, procedural open-world environments
  • Participate in weekly reviews, meet deadlines, and communicate progress clearly
  • Debug, test, and iterate on gameplay features for stability and polish
Requirements
  • 4+ years of experience with Unreal Engine (Blueprints and/or C++)
  • Strong understanding of Blueprint fundamentals (functions, arrays, loops, timelines, lerp)
  • Experience with AI development (Behavior Trees, Blackboards, perception systems)
  • Experience with Animation Blueprints and gameplay logic integration
  • Familiarity with version control systems (Perforce or Git)
  • Understanding of the 3D art and game development pipeline (modeling, materials, optimization)
  • Experience working on 5+ projects (personal, academic, or professional)
  • Excellent communication and teamwork in a remote environment
Bonus Skills
  • Experience with procedural generation or PCG tools
  • Knowledge of environmental interaction systems or survival game mechanics
  • Understanding of multiplayer replication and co-op systems
  • Experience profiling and optimizing for performance (GPU/CPU)
What We Offer
  • Collaborative, ambitious, and fast-paced indie studio environment
  • Creative freedom and input on gameplay direction
  • Weekly team meetings, clear milestones, and a chance to ship your work
  • Credit on a commercial PC title and potential for long-term employment
About the Game — Road Less Taken

Explore a vast, haunted forest where survival is never guaranteed. Scavenge food, collect water, and fight exhaustion as you push deeper into the woods. Your RV is your lifeline — upgrade it to reach new camps, uncover hidden secrets, and survive the monsters lurking in the dark.

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