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Academy - Software Engineer; Orlando

Job in Orlando, Orange County, Florida, 32885, USA
Listing for: EA SPORTS
Full Time position
Listed on 2025-12-21
Job specializations:
  • Software Development
    Software Engineer, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 100000 - 125000 USD Yearly USD 100000.00 125000.00 YEAR
Job Description & How to Apply Below
Position: EA Sports Academy - Software Engineer (Orlando, USA)

EA Sports Academy - Software Engineer (Orlando, USA)

Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. At the intersection of engineering and innovation, we create games that connect millions of players worldwide. The EA SPORTS Academy is a unique, full‑time program based in Orlando, Florida, designed to accelerate your growth as a Software Engineer.

In Year 1:

  • Three‑week immersive onboarding experience (first two weeks in Vancouver for a round‑trip travel expense from Orlando to Vancouver covered, third week back at your local studio – Orlando or Vancouver).
  • Transition into a permanent full‑time Software Engineer on an EA SPORTS development team, working with a cohort of SE Academy learning sessions covering Systems, Gameplay, Animation, UI, Rendering, and more.

Your Responsibilities:

  • Participate in monthly learning modules throughout your first year as part of your EA SPORTS Academy cohort.
  • Embedded in an EA SPORTS Development Team: collaborate with designers, content creators, and software engineers to deliver features for a cross‑platform game.
  • Write clear and estimable technical design specifications.
  • Use C++ to ship tested and high‑quality technical implementations that meet design requirements.
  • Follow best practices to maximize game performance across multiple devices and platforms.

Your

Qualifications:

  • Graduated from an accredited post‑secondary institution between December 2024 and May 2026 (inclusive).
  • B.Sc. or M.Sc. in Computer Science, or equivalent training and professional experience.
  • Proficiency in C++ programming.
  • Demonstrated knowledge of good software engineering practices.
  • Strong collaboration in a team environment.
  • Experience solving challenging engineering problems with creative technical solutions.
  • Willingness to participate in professional development activities to stay current on industry knowledge, principles, and solutions.
  • 1+ years of experience with another programming language(s) (C# or Java) and/or platforms (mobile, game consoles) is a major plus.

About Electronic Arts: Electronic Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Start date: Must be available for a start date of May 27, 2026, in Orlando for onsite orientation; thereafter, must be available to travel to EA Vancouver studio June 1 – 12, 2026, and work onsite from June 15 onward in a hybrid position.

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