Senior Software Engineer; C++/C Frostbite
Job in
Orlando, Orange County, Florida, 32885, USA
Listed on 2026-10-15
Listing for:
Global Sports Jobs Limited
Full Time
position Listed on 2026-10-15
Job specializations:
-
Software Development
Software Engineer, Game & 3D/XR Development, C++ Developer, Software Architect
Job Description & How to Apply Below
About the Role
Frostbite's Animation team oversees the core platform on which animation technologies across AAA games are built. The role covers a range of engineering challenges, from improving user workflows for content creators to optimising real-time runtime performance, and reports to the Development Director in Animation. The engineer works on core animation systems that run in-game as well as the tools and workflows that content creators use to build and author animation data.
Key Responsibilities- Build performant systems and features across the runtime animation engine (C++) and content creator tools (C#).
- Take ownership of animation features from technical design through to production, testing, and multi-platform support.
- Improve tool and game runtime performance.
- Partner with animators, technical artists, and game development teams to turn creative concepts into playable features.
- Participate in design and code reviews, collaborating with the team to share knowledge and keep the codebase reliable and easy to work in.
- Mentor junior engineers on the team to support their technical growth.
- 8+ years of professional software development experience
- Strong professional programming skills to improve and debug C++ and C code
- Experience working with 3D math, including transforms, rotations, and coordinate systems
- Experience in game engine development
Performance and memory profiling - Experience with concurrent programming models
- Bachelor's degree in Computer Science, Computer Engineering, or equivalent practical experience
- Experience in animation state machines or real-time simulation
- Experience with WPF / desktop UI development for asset pipelines and editor tools
- Experience targeting console platforms (Play Station, Xbox)
- Hybrid remote/in-office
- Pay offered is determined by relevant business and candidate factors such as education, qualifications, certifications, experience, skills, geographic location, or business needs.
- Vacation of 3 weeks per year to start
- 10 days per year of sick time
- Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
- Extended health, dental, and vision coverage
- Life insurance and disability insurance
- Retirement plan for regular full-time employees
- Certain roles may also be eligible for bonus and other incentive programmes
Frostbite is EA's proprietary game engine, powering many of EA's leading titles across EA SPORTS, Battlefield, and more.
Position Requirements
10+ Years
work experience
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