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Job Description & How to Apply Below
Contribute your expertise as a macOS Software Engineer on the Sensor Foundation team s hybrid role involves developing core sensor components with C++ and Swift for enhanced endpoint protection capabilities.
In this Engineer 3 position, you'll design and implement software for Crowd Strike’s flagship Falcon platform.
Your role includes owning features from design through delivery, ensuring high-quality code while collaborating with a multi-functional team across locations. You will address customer-reported issues promptly and tackle assigned projects effectively.
Key Responsibilities:
• Design and develop software for macOS deployment
• Own features from initial design to final delivery
• Collaborate with multidisciplinary teams in various locations
• Troubleshoot product issues responsively based on customer feedback
• Work on additional projects as assigned
Requirements:
• Proficient in C/C++ and Swift coding standards
• Experience in macOS product development under high concurrency
• Familiarity with low-level operating characteristics and performance metrics
• Proven team experience delivering major product features
• Excellent communication skills for distributed teamwork
Bring your coding expertise and problem-solving skills to enhance Crowd Strike's cutting-edge security solutions on macOS.
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