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UI​/UX Design Intern

Job in Overland Park, Johnson County, Kansas, 66213, USA
Listing for: Paycom - ATS
Apprenticeship/Internship position
Listed on 2026-10-01
Job specializations:
  • Creative Arts/Media
    Creative Design / Digital Art, Graphic Designer, Digital Media & Production
Salary/Wage Range or Industry Benchmark: 15 - 22 USD Hourly USD 15.00 22.00 HOUR
Job Description & How to Apply Below

Job Details:

Job Location:

DI - HQ
- Overland Park, KS 66203,

ABOUT DI

At Dimensional Innovations (DI), we’re Designers, Makers, Engineers, Developers, Strategists and Innovators working together to create remarkable experiences, places and products.

Our work lives at the intersection of design, technology and fabrication. From immersive brand experiences and interactive technology to sports venues, museums, corporate environments and destinations, we bring big ideas to life—all under one roof at our Kansas City headquarters.

ABOUT OUR SUMMER INTERNSHIP

At DI, an internship isn't about sitting on the sidelines.

Our summer interns become part of the team and have the opportunity to contribute to real client projects alongside professionals in their field. You'll see how ideas move from concept to design, development, fabrication and installation—and how different disciplines come together to create something remarkable.

Throughout the summer, you'll build practical skills, learn from experienced mentors, make connections across DI and leave with meaningful experience you can take back to school and into your career.

You'll work hard, learn a lot and have some fun along the way.

UI/UX DESIGN INTERN SUMMARY

At DI, digital experiences don't always live on a laptop or phone. They can become part of a museum exhibit, sports venue, healthcare environment, entertainment destination or immersive branded space.

As a UI/UX Design Intern, you'll join DI's Creative Studio while working closely with our Creative Technology, software development and engineering teams to help design intuitive, engaging digital experiences for real client projects.

You'll explore the entire user-centered design process—from research and early concepts to journey mapping, visual storytelling, detailed interface design and interactive prototypes in Figma.

Most importantly, you'll learn to think beyond what a screen looks like and consider how a person will actually experience it within the larger physical environment.

What You May Work On
  • Contribute UI/UX design thinking to real DI client projects
  • Help develop user experiences for interactive installations and digital experiences
  • Create user flows, journey maps, wireframes and interactive prototypes using Figma
  • Explore concepts through research, sketching, visual storytelling and rapid iteration
  • Develop detailed user interface designs that balance usability, visual design and the overall experience
  • Help communicate concepts through compelling visual storytelling and project presentations
  • Participate in user-centered design activities and discussions
  • Gather inspiration and build visual vocabularies to help guide creative direction
  • Conduct market, audience and design research to inform project decisions
  • Contribute to conceptual design, design detailing and branding as appropriate
  • Collaborate closely with designers, software developers, Creative Technology and engineering teams
  • Participate in critiques, project meetings and design reviews
  • Stay curious about emerging trends, technology, culture and how people interact with digital experiences
WHAT YOU’LL LEARN
  • Designing digital experiences for real users and real environments
  • Applying user-centered design methods to professional client work
  • Moving from research and early concepts into detailed interface designs
  • Building user flows, journey maps, wireframes and prototypes
  • Using Figma as part of a professional collaborative design workflow
  • Designing interfaces with usability, accessibility and visual communication in mind
  • Communicating ideas through visual storytelling and presentations
  • Receiving, interpreting and applying feedback from designers, developers and project teams
  • Understanding how UI/UX designers collaborate with software developers and engineers
  • Des…
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