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Senior 3D Environment Artist, Rebellion

Job in Oxford, Oxfordshire, OX1, England, UK
Listing for: Festybay
Full Time position
Listed on 2026-06-29
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 40000 - 60000 GBP Yearly GBP 40000.00 60000.00 YEAR
Job Description & How to Apply Below

Rebellion is seeking a talented, highly experienced, and deeply driven Senior Environment Artist to champion the visual quality and environmental storytelling of an exciting, unannounced AAA title. Operating with a massive amount of autonomy, you will take full ownership of entire levels, translating loose creative briefs into high-fidelity, polished game spaces.

In this leadership‑adjacent role, you will bridge the gap between imagination and execution—collaborating tightly with level designers, conducting proactive asset research, handling outsource feedback, and setting performance metrics for current‑gen platforms. Crucially, you will serve as an active mentor and role model for our environment art team, fostering an office atmosphere of intense creativity, technical growth, and mutual enthusiasm.

Job Attribute
Details

Position Senior Environment Artist

Company Rebellion Game Studios

Locations (On‑Site) Oxford (HQ), Warwick, or Runcorn (United Kingdom)

Core Software Blender (Preferred), Substance Painter, P  Workflow

Art Style Professional, High‑Fidelity Realistic

Leadership Level Senior (Mentorship, Outsource Feedback, & High Autonomy)

Project Type Unannounced AAA Title

Right to Work Permanent UK Work Rights Required (No Visa Sponsorship)

Relocation Full Package Available (Moving assistance & temporary housing)

The Opportunity & Project Vision

This is a monumental moment to step into a leadership pipeline sh off the massive, critically acclaimed success of Atomfall—our largest, most ambitious game launch to date—and building upon the legendary legacy of our flagship Sniper Elite series, we are aggressively looking forward to the future.

We are seeking a passionate, technically accomplished senior artist to help elevate the visual threshold, moody atmosphere, and underlying environment narratives of a highly anticipated, unannounced project. This is a rare opportunity to step into an environment where you are trusted with true autonomy. You won’t just be executing checklists; you will be expected to prototype, research real‑world references, and pick up critical tasks along the way while keeping an eagle‑eye view on the global artistic vision of the game.

Core

Roles & Responsibilities

As a senior‑level artist at Rebellion, a high degree of independent initiative, a proactive attitude, and a naturally curious mindset are critical to your success. Your day‑to‑day journey will include:

Spatial Design & Advanced Prototyping
  • Narrative Flow Planning: Partner tightly with Rebellion Level Designers to transform gray-box layout concepts into visually stunning, logical, and highly navigable spaces.
  • World building Documentation: Design spaces with deep consideration for environmental storytelling, lighting, and history, clearly documenting your thematic intentions for cross‑discipline transparency.
  • Loose‑Brief Navigation: Proactively research, prototype, and unpack abstract or loose art briefs, turning ambiguous concepts into concrete 3D mechanics and visual anchors.
  • Technical Quality Control: Work alongside Technical Artists and Senior Artists to monitor, establish, and safeguard the performance optimization of current‑gen console scenes.
  • Stakeholder Alignment: Communicate clearly with producers, directors, and external stakeholders to pitch asset directions and smoothly incorporate project feedback.
  • Outsource Guidance: Review, critique, and provide highly actionable aesthetic and technical feedback for work returned by external outsourcing pipelines.
  • Active Mentorship: Act as an accessible professional mentor and role model for junior and mid-level artists, reviewing their work and encouraging technical proficiency.
  • Morale Cultivation: Support the Lead Environment Artist with ad‑hoc production requests, actively working to keep team morale, passion, and artistic enthusiasm incredibly high.
Candidate Requirements & Qualifications

We are looking for an industry veteran who sits comfortably at the perfect intersection of creative world‑building and strict technical scene management. Your portfolio must showcase breathtaking realistic environments, advanced modular layouts, and complex prop structures deployed smoothly…

Position Requirements
10+ Years work experience
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