×
Register Here to Apply for Jobs or Post Jobs. X

Software Engineering​/Development: 3D Graphics Software Engineer

Job in Parsippany-Troy Hills, Morris County, New Jersey, USA
Listing for: Canfield Scientific
Full Time position
Listed on 2025-12-02
Job specializations:
  • Software Development
    Software Engineer, C++ Developer
Job Description & How to Apply Below

Overview

Canfield Imaging Systems is the world-leading developer of specialized photographic systems for medical practices, institutions, research organizations, and pharmaceutical suppliers. Canfield offers comprehensive benefits to its employees, including paid days off, medical, dental, and vision insurance, potential discretionary bonus, and a 401(k) plan with employer match (currently set at 50%). The anticipated salary range for the position is $-$ annually. This is dependent upon consideration of multiple factors when determining a base salary such as a candidate’s experience, education, and current market conditions.

If the role is eligible for full benefits, it will be discussed with you during the interview process. Canfield Imaging Systems is a division of Canfield Scientific, Inc., the largest provider of photographic documentation systems and services for pharmaceutical research.

Software Engineering/Development: 3D Graphics Software Engineer

The ideal 3D
Graphics Software Engineer candidate is a skilled C++ developer with experience in real-time 3D rendering using OpenGL and a good understanding of the software lifecycle, the ability to work in a fast-paced environment with shifting priorities, and a passion for problem solving.

Responsibilities
  • Design, develop, and maintain real-time 3D applications using modern C++ and OpenGL
  • Implement and optimize rendering pipelines, 3D geometry handling, and custom shader effects
  • Develop features for 3D interaction, visualization, and simulation based on large image datasets
  • Integrate graphics modules with backend data-processing and UI frameworks
  • Debug, profile, and optimize CPU/GPU performance across multiple platforms
  • Write clean, maintainable, well-documented, and portable code
Core Requirements
  • Bachelor’s degree in computer science or related field preferred or an equivalent combination of experience and education
  • At least 1 year of established experience in C++ with focus on high-performance application development
  • Demonstrated experience with OpenGL or OpenGL ES, including GLSL shader programming
  • Solid understanding of 3D computer graphics, linear algebra, and camera geometry
  • Knowledgeable of cross-platform development (Windows, Linux, or macOS)
  • Familiarity with C++ build tools such as git and make or CMake
Desired
  • Exposure to Vulkan, Metal, or Direct

    X graphics APIs is a plus
  • Experience integrating 3D visualization with image processing pipelines or machine learning models, medical imaging or regulated software environments, or CI/CD pipelines for mobile (e.g., Jenkins, Git Hub Actions)
  • Understanding of scientific visualization, simulation software, or game engine architecture
  • Experience with modern GPU profiling and debugging tools (e.g., Render Doc, Nsight, glDebug Message Callback )
Seniority level
  • Entry level
Employment type
  • Full-time
Job function
  • Engineering and Information Technology

Referrals increase your chances of interviewing at Canfield Scientific by 2x

#J-18808-Ljbffr
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary