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Senior UX Designer

Job in Penistone, South Yorkshire, S36 7AH, England, UK
Listing for: TES Global
Full Time, Contract position
Listed on 2026-07-07
Job specializations:
  • Design & Architecture
    UI/UX Design
Salary/Wage Range or Industry Benchmark: 65000 GBP Yearly GBP 65000.00 YEAR
Job Description & How to Apply Below

Norfolk St, Sheffield City Centre, Sheffield S1 2JE
, UK

Job Description

Posted Friday 17 April 2026 at 05:00

Job Title: Senior UX Designer

Department: Product

Location: Sheffield, Talbot Green or London

Working Pattern: Hybrid, includes 3 days each week in the office

Contract Type: Full time, permanent

Salary: Up to £65,000 per annum

At Tes we are on a mission to power schools and enable great teaching worldwide, by delivering EdTech solutions that give educators the tools to succeed. From safeguarding and compliance to staff and pupil management, our innovative and flexible software and services help teachers and school leaders worldwide to provide the best education to millions of children.

With more than 13 million educators in our community, combined with our working relationships with 25,000 schools in over 100 countries, we have been making a difference for over 100 years.

Role overview

We’ll be upfront:
We are in the middle of an organisational transformation. It’s a bit chaotic, and we have a gap in holistic, strategic business design. We need a Senior who doesn't just design screens but designs systems of logic. It’s a big opportunity to take the next step in your design journey and support Design leadership at a strategic level. This is a practitioner first role.

While you bring the strategic oversight, you are a master of tools and lead by doing, working alongside and supporting a Global UX Team of 15 seasoned Designers and Researchers.

Speaking of that Global UX Team, we love in person workshops, have regular creative design sessions in our offices, and like to keep things as fun as possible. We do everything with a smile, if you don't have fun creating it, users won't have fun using it! We back each other up and work as one big team no matter how separate our work can feel.

The

Mission

Your goal is to bridge the gap between business goals and user needs. You will be hands‑on across the entire design lifecycle – from the initial "why" to the final "how". You are responsible for producing the strategic deliverables (service maps, logic flows), alongside the design deliverables that the cross‑functional teams rely on.

Key Responsibilities

Mastery of Craft

  • Hands‑on delivery:
    You will own the design output for your streams. This means getting into the weeds of Figma, creating wireframes, and building prototypes that demonstrate complex functionality.
  • Leading by example:
    You’ll set the standard for what good looks like for components, auto layout, and file organisation. Helping mentor more junior team members to set a new bar for our design standards.

Strategic Discovery

  • Leading Discovery:
    You won’t just work alongside researchers; you will help define the discovery strategy. You’ll take vague business bets and turn them into validated, de-risked directions.
  • Balancing the Scales:
    Partner with designers to provide the logical guardrails – ensuring complex user flows and information architecture are settled before high‑fidelity design begins.
  • Stakeholder Diplomacy:
    Act as a peer to Product colleagues. You’ll need to navigate fast paced delivery phases, using data and logic to keep the scope focused.

Design Ops & Governance

  • Defining the Manual:
    You won’t just follow processes; you’ll help build them. You’ll help define our global "Definition of Ready" and ensure our UK and Australia teams are aligned alongside Design Leadership.
  • Design System Governance:
    Help us manage the scalability of our new design system. You’ll care about tokens, logic, and documentation as much as the components themselves.
  • Mentorship:
    You will be a point of escalation for more junior members, helping them navigate their own grey areas.
What kind of person will succeed?
  • Experience:

    5+ years’ experience in UX/Product Design Roles. Bonus if this is in a SaaS organisation during a large transformation period, and/or EdTech.
  • Business‑Minded:
    You understand KPIs and ROI. You design solutions that create outcomes, not just pixels.
  • A do‑er at heart: you get excited to solve complex logic puzzles and building the solution.
  • High Autonomy:
    You tell us what needs to happen next, and we back you up.
  • IA Proficiency:
    You are obsessed with Information…
Position Requirements
10+ Years work experience
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