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Game Developer

Job in Indiana, Indiana County, Pennsylvania, 15705, USA
Listing for: Twine
Seasonal/Temporary, Contract position
Listed on 2025-12-15
Job specializations:
  • Entertainment & Gaming
    Game Development / Testing
Job Description & How to Apply Below
Position: Game Developer - Contract
Location: Indiana

Join to apply for the Game Developer - Contract role at Twine
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This project involves developing a compact, atmospheric horror game designed for a self‑service booth experience. The game will run on a Windows PC connected to a TV, with players standing and interacting via just three buttons: forward, turn left, and turn right. The session is intended to last around 20 minutes, beginning with a tutorial screen and starting only when a designated button is pressed.

The core gameplay centers on exploration and finding an exit, with a strong emphasis on tension, pacing, and immersive audio cues such as whispers and environmental sounds. A unique mechanic will monitor player microphone input, penalizing excessive noise with tunable sensitivity. At the end of each session, the game should fade to black and display a message before returning to the intro screen or exiting, depending on stability.

This initial project may lead to further commissions to expand and refine the concept.

Responsibilities
  • Design and develop a horror game optimized for a booth setup with minimal controls (forward, turn left, turn right)
  • Implement a single‑session experience with a clear tutorial and start trigger
  • Create an immersive, tense atmosphere using audio cues and environmental design
  • Develop a sound detection system that monitors player microphone input and applies penalties for excessive noise
  • Ensure smooth session transitions, including fade‑out and return to intro or exit
  • Optimize the game for stability and ease of use in a public booth environment
  • Collaborate on future enhancements and expansions based on project success
Skills and Requirements
  • Proficiency in game development for Windows PC platforms
  • Experience with Unity, Unreal Engine, or similar game engines
  • Strong understanding of horror game design, pacing, and atmosphere
  • Ability to implement simple, intuitive control schemes
  • Knowledge of audio integration and real‑time microphone input handling
  • Familiarity with session management and UI/UX for public installations
  • Creative problem‑solving skills and attention to detail
  • Ability to deliver a polished, stable product within project constraints
  • Good communication skills and openness to feedback
  • Availability for potential follow‑up work to expand the project
About Twine

Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.

Our Mission

Twine's mission is to empower creators and businesses to thrive in an AI‑driven, freelance‑first world.

Seniority Level: Entry level

Employment type:

Contract
Job function:
Production
Industries:
Movies, Videos, and Sound

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