Principal Lighting Artist
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Entertainment & Gaming
Job Description & How to Apply Below
Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers.
The studio's mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
The ChallengeFor the remote Principal Lighting Artist role, you should have extensive experience in real-time lighting in Unreal Engine 4, including particular emphasis on in-game environmental and character lighting and a deep experience set in post-process tuning, color grading, and balancing an end-to-end HDR pipeline across a broader lighting team. As a Principal Lighting Artist, you will work closely with Creative and Art Direction, Design, and Tech as a key driver in maintaining
The following opportunity is for a Principal Lighting Artist with TAPP Film.
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