3D Artist - Unreal Engine & AI Pipelines
Listed on 2026-10-16
-
Design & Architecture
Computer Graphics / 3D / Animation, Digital Media & Production
Mobis North America LLC is seeking a skilled candidate to develop and optimize real-time 3D assets and workflows for visualization, simulation, and synthetic data projects. You will work with Unreal Engine 5, Meta Human, Blender, and Python to advance content production pipelines.
You will contribute to character rigging, animation, and digital content creation, collaborating with engineering and research teams while documenting best practices and tools used.
The Real-Time 3D Artist
- Unreal Engine & AI Pipelines position in the Marketing & Media field is open for applications.
Our group is growing, and we are hiring a Real-Time 3D Artist
- Unreal Engine & AI Pipelines in Plymouth, MI, United States.
This role is for the Real-Time 3D Artist
- Unreal Engine & AI Pipelines role at Mobis North American LLC.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).