3D Technical Artist; Intern
Listed on 2026-10-15
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Software Development
Python, App Developer - Mobile/Web, Software Engineer
REPORTS TO:
Department Manager / Team LeadFLSA CLASSIFICATION:
Hourly, Non-Exempt COMPANY OVERVIEW:
MOBIS Technical Center of North America is the Research & Development Center for Hyundai MOBIS, a Tier 1 supplier and an affiliate under Hyundai Motor Group. MOBIS produces and supplies a wide variety of automotive components to customers including component modules (chassis, cockpit and front-end module), core systems, eco-friendly and DAS-mechatronics. MOBIS delivers the design and development of advanced engineering, autonomous driving, infotainment, component modules, safety, brake and steering systems, lamps, IC S/electronics, and software development solutions that consider the safety and convenience of our customers as well as the future.
ESSENTIALFUNCTIONS AND
SKILLS:
Typical responsibilities include but are not limited to the following:
- Create, optimize, and maintain real-time 3D assets for visualization, simulation, and synthetic data generation projects.
- Develop and support Meta Human and digital human workflows.
- Assist with character rigging, animation, and facial animation workflows.
- Create P materials and textures for realistic assets and environments.
- Develop Python scripts and automation tools for content production pipelines.
- Support AI-assisted content creation and synthetic data generation projects.
- Collaborate with engineering and research teams.
- Document workflows, tools, and best practices.
- Strong knowledge of Unreal Engine 5, Meta Human, Blender, Python, 3D Animation, Rigging, P Texturing, Photogrammetry, AI Tools, and Real-Time Rendering.
- Familiar with agile and version control
- Jira, git. - Strong problem-solving and communication skills.
- Ability to learn quickly and adapt to new technologies.
- Be a team player.
- Have great attention to detail.
- Strong verbal and written communication skills.
- Be reliable (with reliable mode of transportation).
EXPERIENCE:
- Currently pursuing or recently completed a degree in Computer Graphics, Game Development, Computer Science, Digital Media, Animation, Engineering, or related field.
- 0-5 years’ experience.
- Portfolio required demonstrating Unreal Engine, Blender, animation, scripting, or digital content projects.
- Primarily office and engineering lab environment.
- May require extended periods of computer work, content creation, and documentation.
- Standard business hours with flexibility based on project needs and academic schedule.
- Office work is normally performed in a typical interior work environment which does not subject the employee to any hazardous or unpleasant elements.
- No travel required.
Please note this job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities and activities may change at any time with or without notice.
CANDIDATE SPONSORSHIP:Mobis does not provide immigration related sponsorship for this role. Do not apply for this role if you will need Mobis immigration sponsorship now or in the future. This includes direct company sponsorship, entry of Mobis as the immigration employer of record on a government form and any work authorization requiring a written submission or other immigration support from the company.
(e.g., H-1B, OPT, STEM OPT, CPT, E-2, TN, J-1, etc.)
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