Assistant Professor or Professional Lecturer in Games & Emerging Media
Listed on 2026-10-18
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Education / Teaching
University Professor, Academic
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- School of Communication & the Arts (Full-Time Faculty Only) 1
Posting Number: 494075
Type of Position: Full-time
Location: Poughkeepsie, NY
Categories: Faculty, School of Communication & the Arts (Full-Time Faculty Only)
Position Title:
Assistant Professor or Professional Lecturer in Games & Emerging Media
Department/School:
School of Communication & the Arts
$75,000 - $80,000
Job Summary:
The Department of Art & Digital Media at Marist University invites applications for the position of tenure track Assistant Professor or term Professional Lecturer of Games and Emerging Media to join the School of Communication and the Arts beginning in Fall 2027. The faculty member will be teaching game art and animation, UX/UI, and/or design courses in the Games & Emerging Media program (which is recognized as one of the top 50 game programs in the world by Princeton Review), as well as courses in Digital Media, Graphic Design, and Fine Arts.
We encourage candidates who can demonstrate, through their teaching, scholarship, and service, their ability to contribute to Marist’s mission of cultivating an inclusive and welcoming academic community.
Minimum Qualifications:
- An M.F.A., Ph.D. or other terminal degree in a relevant discipline by the time of appointment, and/or extensive professional experience in the games industry.
- Experience in one or more of the following areas: game art and animation, game engines, C#, virtual reality/augmented reality, modding, indie games, game writing, and/or UX/UI.
- Ability to teach courses that align with their expertise, selected from a range of courses such as Intro to Visual Design, Game Art, Game Animation (2D/3D), Character Design, Level Design, Intro to Digital Media, and Game Writing; courses in Unity, Unreal Engine, and/or Godot, as well as courses in User Experience (UX) and User Interface (UI) design, like Advanced UX;
Inclusive and Ethical Design; and UX and AI. - Ability to foster positive working and learning relationships with students and colleagues from varied backgrounds, experiences, and viewpoints.
- An approach to research and creative practices in gaming, art, and UX that is interdisciplinary.
Essential Functions:
Applicants should have the ability to teach in the field of game development, as well as the ability to help develop new curricula in this field. Applicants for the tenure-track position should have a well-articulated research and/or creative agenda in games and emerging media.
Required duties besides teaching and research include engagement in university and professional services such as advising/mentoring students, serving on department, school, or university committees.
Preferred Qualifications:
- Evidence of successful teaching
- Contact with industry leaders and the ability to expand partnerships, internships, and career opportunities for students.
- Ability to organize and run gaming events, including game jams.
- Significant professional experience in game art, animation, UX, or design.
Required Application Documents:
- Curriculum vitae or resume
- Contact information for three references, which ideally should cover both professional and academic connections
The position includes a comprehensive benefit package*. Benefits for this position include but are not limited to the following:
- 14+ paid holidays per year.
- Medical, Dental & Vision insurance programs at a 15% employee / 85% employer contribution rate. Flexible Spending Accounts (FSA) and Dependent Care (FSD).
- Life insurance.
- Generous short-term and long-term disability programs and…
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