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UX Designer

Job in Quebec, Québec, Province de Québec, Canada
Listing for: Jobs for Humanity
Full Time position
Listed on 2026-02-21
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 80000 - 100000 CAD Yearly CAD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Location: Quebec

As a Gameplay UX Designer at Ubisoft, you'll be the glue that binds game design, UI, sound, VFX, and other feedback channels to create a seamless and engaging experience.

You’ll make sure content is communicated clearly and navigation flows intuitively, so that players can fully immerse themselves in gameplay.

Throughout the user-centric development process, you’ll focus on the game as a whole while considering the impact of every design choice. As a creative problem-solver, you’ll come up with solutions to prevent any (frustrating) discontinuity in the player experience. You’ll smooth out any unwanted friction that stands between our players and the enjoyment they are – and should always be – having.

What

you’ll do
  • Partner with ergonomists and the user research team to get a clear picture of player behaviours, goals, motivations, values, needs, etc.
  • Develop the overall core gameplay experience (flow, layout, logic, navigation, controls, feedback, etc.).
  • Design the onboarding experience to ensure a smooth learning process.
  • Build prototypes and wireframes to test concepts, explore opportunities, and look for pain points.
  • Collaborate with interdependent teams (audio, art, animation, narrative, game design, level design, etc.) to support game features.
  • Work (very) closely with UI artists and game designers to balance usability and functionality with visual appeal.
  • Adapt your designs based on play test results and comments from cross-functional teams.
  • Stay up to date on interaction design best practices + promote them across the studio.
Qualifications What you bring
  • A college diploma in Game Design, Computation Arts, or equivalent (undergraduate degree an asset)
  • At least 2 years of experience in UX, game design, level design, or related experience
  • Experience with the Adobe Suite (Photoshop, Illustrator, and InDesign) and prototyping tools (e.g. Axure RP) *
  • Understanding of interface & interaction design, information & product architecture, and research techniques
  • A highly collaborative, creative, empathetic, and innovative spirit
  • Ability to accept feedback and adapt to it What to send our way
    • Your CV highlighting your education, experience, and skills
    • Samples of your best designs (attach files or send us a link to your personal website or online portfolio)
    Additional Information

    Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.

    Company Name:
    Ubisoft

    We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid working.

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