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Stagiaire - Programmeur, Gameplay; STAGE D'automne

Job in Quebec, Québec, Province de Québec, Canada
Listing for: Activision
Full Time position
Listed on 2026-06-24
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, C++ Developer, Video Game
Salary/Wage Range or Industry Benchmark: 50000 - 70000 CAD Yearly CAD 50000.00 70000.00 YEAR
Job Description & How to Apply Below
Position: Stagiaire - Programmeur, Gameplay (STAGE D'AUTOMNE)
Location: Quebec

Stagiaire – Programmeur, Gameplay (STAGE D'AUTOMNE)

Job : R027687

Beenox, a studio within Activision based in Quebec City with a growing team in Montreal, has over 20 years of experience in game development. We are proud contributors to the Call of Duty franchise and have worked on titles such as Crash Bandicoot, Tony Hawk’s Pro Skater, Skylanders, Spider‑Man, and Guitar Hero.

Pay and Benefits
  • Competitive salary and vacation policy
  • Opportunity for professional advancement (technical and/or management)
  • Free training courses for employees
  • Fun company activities and events
About

The Role

Your first mission will be to develop systems to manage the structure, data display, or gameplay mechanics of our games. You will develop backend, frontend, or script code and maintain good communication with teammates and other gameplay departments (design, art, scripting). You will also create functionalities to make gameplay systems more user‑friendly and flexible, and participate in design team discussions to find optimal solutions for quality user interfaces, controls, and gameplay mechanics within the allotted time frame.

Responsibilities
  • Program effectively in scripting and C++ languages to control various aspects of the game
  • Use internal tools to build menu structures and gameplay systems and concretise the creative vision of game functionalities
  • Fix bugs detected during development with the testing and production team
  • Design tools and components to be used by other team members
  • As a technical member of the gameplay department, participate actively in designing game functionalities
  • Review code produced by teammates for quality control purposes
  • Share your knowledge and discoveries with co‑workers
Requirements
  • Proven programming experience
  • Skilled with languages such as C++, C and various scripting languages
  • Interest in different video game technologies and systems
  • Ability to work with creative partners to build eye‑catching and engaging game interfaces or mechanics
  • Positive attitude and good adaptability
  • Good spoken and written French and English
  • Passionate about video games
Bonus points
  • Experience with game engines
  • Delivery of at least one (1) video game project
  • Gameplay design skills

We love hearing from anyone who is enthusiastic about changing the games industry. If you don’t meet all the qualifications, let us decide. At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

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