Programmeur; euse Physique Senior/Senior Physics Programmer Quebec
Listed on 2026-07-06
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Software Development
C++ Developer, Game & 3D/XR Development, Software Engineer
Location: Quebec
The Gearbox Entertainment Company is home to a world‑class team that entertains the world with award‑winning and genre‑defining video games. Our games are entrenched with rich universes that expand through transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.
Charged:
The Gearbox—award‑winning, independent developer of interactive entertainment hits Borderlands, Brothers in Arms, and Battleborn—seeks a Senior Physics Programmer for its Quebec City studio.
In this role, you will help maintain and improve the use of physics‑related technologies that support our target games and platforms, whether it involves characters, environments, or destructible objects. You will also develop new physics‑based systems and provide assistance and advice to designers, technical animators, and other team members regarding the optimal use of physics‑related systems.
Responsibilities- Develop new physics features and maintain existing systems.
- Design, develop, test, debug, and optimize systems in the engine.
- Work closely with teams to ensure that systems work together and are consistent, while respecting memory budgets and existing system limits.
- Explore opportunities to push the capabilities of the physics engine.
- Document your work and share best practices in physics programming.
- Profile and optimize existing systems based on hardware constraints.
- Ensure system compatibility and performance across all deployment platforms.
- Degree in Computer Science, Mathematics, Physics, or comparable work experience in these fields.
- 7+ years of experience as a Physics Programmer in the video game industry.
- Excellent C++ skills, including debugging and optimization.
- Experience with Unreal Engine.
- Strong mathematical skills, especially linear algebra and/or vector calculus.
- Experience with multithreading.
- Autonomy, sense of initiative, and teamwork.
- Demonstrated ability to solve complex problems; resourceful.
- Enthusiastic, positive, and team‑oriented.
Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.
Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.
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