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Senior UI Programmer

Job in Quebec, Québec, Province de Québec, Canada
Listing for: Frima
Full Time position
Listed on 2026-07-08
Job specializations:
  • Software Development
    Game & 3D/XR Development, C++ Developer, Software Engineer, Senior Developer
Salary/Wage Range or Industry Benchmark: 90000 - 120000 CAD Yearly CAD 90000.00 120000.00 YEAR
Job Description & How to Apply Below
Location: Quebec

Company Description

We need an impact player !

Frima is looking for a Senior Unreal (C++) Programmer with a UI-focused profile to help take our game programming team to the next level.

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.

We take care of our people
  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment.
Life at the Studio
  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!
Job Description What your weeks are going to look like
  • Collaborate closely with the UI/UX team to integrate game interfaces (menus, HUDs, loading screens, etc.) into Unreal Engine;
  • Act as a technical resource for the other programmers on your team;
  • Participate in code reviews with various team members;
  • Identify and resolve performance issues related to UI rendering, GPU/CPU profiling, and memory management;
  • Develop modular and reusable user interface systems using Slate, UMG, Blueprints, and C++
  • Participate in code reviews and share best practices with the team;
  • Collaborate with designers and technical artists to improve UI tools and pipelines;
  • Document completed work and contribute to the standardization of UI practices within the project;
  • Actively participate in daily Scrum meetings and sprint reviews.
Qualifications What we're looking for
  • University or college degree in computer science or equivalent;
  • Minimum of ten (10) years of experience in a programming role, including at least one (1) year with Unreal Engine (4 or
    5);
  • Ability to think systemically, considering complex architectures working together (SDK / game servers or clients / Unreal Engine / streaming protocols);
  • Comfortable with long-term development cycles;
  • Excellent command of the C++ language;
  • Experience in mobile game development (a strong asset);
  • Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners;
  • Ability to travel abroad when required.
What we value in our team
  • Ability to handle multiple requests simultaneously and manage priorities;
  • Diplomacy, autonomy, resourcefulness, and versatility;
  • Excellent stress management in a fast-paced environment;
  • Strong collaboration and communication skills with multidisciplinary teams, with an interest in mentorship.
Additional Information

Come and make a difference with us! #Frima Life

  • Find out more about us:
  • About our culture:

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

#J-18808-Ljbffr
Position Requirements
10+ Years work experience
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