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Lead Graphics Programmer | Programmeur de graphismes principal

Job in Québec, Province de Québec, Canada
Listing for: Larian Studios
Full Time position
Listed on 2026-07-29
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, C++ Developer, Software Architect
Job Description & How to Apply Below
(Version française ci-dessous)

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity:
Original Sin 2 is looking for an additional  Lead Graphics Programmer  to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

Lead, mentor and coach our Graphics team

Assist with recruiting of Graphics Programmers

Manage code reviews and code features documentation

Work in tandem with Larian Studios other programming Leads

Assist in maintaining, porting and extending our proprietary engine on multiple platforms

Debug and optimize code to hit quality and performance targets

Show a strong passion for low level coding and a big interest in performance analysis

Complete all tasks in a timely manner and to a consistent high quality standard

Develop well designed software within project schedule to team standards

Show strong passion for making the highest quality state of the art games

Safeguard company assets including source code, art work, tools, technical know-how

Requirements

Demonstrable Lead or Management experience

Extensive experience programming for games

Excellent C++ skills

Strong mentor and coaching ability

Passion for making and playing great games

Experience with graphics APIs like Directx 12 and Vulkan

Experience with a wide range of CPU and GPU profiling tools

Multi threading should be second nature

This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

A professional level of written and spoken English
* What we offer:

An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

An open, collaborative environ ment where ideas are welcome and encouraged

A managerial team consisting of highly experienced game developers at the top of their fields

Sharing hobbies and passions with like-minded colleagues

Inclusive environ ment with many activities organized by the studios or the employees

Commitment to making the best game possible for the fans, including listening to community feedback

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

-----------------------------------------
- Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l’heure où le studio à l’origine de titres comme Baldur’s Gate 3 et Divinity:
Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d’un  programmeur de graphismes principal  qui rejoindra l’équipe et nous aidera à créer les jeux d’excellence auxquels nos fans sont habitués.

Responsabilités

Diriger et encadrer notre équipe Graphismes

Aider à l’embauche de programmeurs de graphismes

Gérer les revues de code et la documentation des fonctionnalités du code

Travailler de concert avec les autres responsables de la programmation de Larian Studios

Aider à la maintenance, au portage et au développement de notre moteur propriétaire sur de multiples plateformes

Déboguer et optimiser le code pour atteindre nos objectifs en termes de qualité et de performance

Démontrer une passion évidente pour la programmation de bas niveau et un intérêt manifeste pour l’analyse des performances

Mener les tâches à bien dans les délais et selon des normes élevées et systématiques de qualité

Développer des logiciels de qualité en respectant les échéances des projets et en satisfaisant les normes de l’équipe

Démontrer une volonté manifeste de créer des jeux du plus haut niveau de qualité possible

Assurer la protection des ressources de l’entreprise telles que le code source, les illustrations, les outils et le savoir-faire technique

Profil recherché

Une expérience démontrable dans le domaine de l’encadrement

Une expérience très poussée dans la programmation de jeux

D’excellentes compétences en C++

Des compétences avancées d’accompagnement et d’encadrement

La passion de faire, et de…
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