VR Tech Artist: Unreal Engine, Shaders & Pipelines
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Entertainment & Gaming
Game & 3D/XR Development -
IT/Tech
Job Description & How to Apply Below
Perilous Orbit in Redmond, WA seeks a VR Tech Artist to join a fast-paced team developing immersive experiences for PCVR and console platforms. You will work with the Lead Artist and developers to design interactive Unreal scenes, build and maintain the artist-to-deployment pipeline, and create complex materials while guiding artists on best practices for texturing and optimization.
The role emphasizes Unreal Blueprints, shader work, and VR UI integration, with a strong focus on performance and
We are looking to fill the VR Tech Artist:
Unreal Engine, Shaders & Pipelines position at Hella Good Audio in Redmond, WA, United States.
This posting is for the VR Tech Artist:
Unreal Engine, Shaders & Pipelines role at Hella Good Audio , based in Redmond, WA, United States.
The VR Tech Artist:
Unreal Engine, Shaders & Pipelines role at Hella Good Audio is now open for applications in Redmond, WA, United States.
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