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Engineer; NTD

Job in Redmond, King County, Washington, 98052, USA
Listing for: Nintendo
Contract position
Listed on 2025-12-01
Job specializations:
  • Software Development
    C++ Developer, Software Engineer, Game Development / Testing, Embedded Software Engineer
Salary/Wage Range or Industry Benchmark: 60.89 - 91.34 USD Hourly USD 60.89 91.34 HOUR
Job Description & How to Apply Below
Position: CONTRACT - Engineer (NTD)

Join to apply for the CONTRACT - Engineer (NTD) role at Nintendo

Join to apply for the CONTRACT - Engineer (NTD) role at Nintendo

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo Game Cube, Wii and Wii U systems.

It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo Game Cube, Wii and Wii U systems.

It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

We are a small and dynamic software development group  develop networking software for Nintendo's game systems, do research and prototyping, and develop networking tools and solutions. We are looking for a software engineer with a passion for networking technologies who is experienced with production-level software development. You will be responsible for developing, maintaining, debugging, and testing of network related software. The candidate should have strong C/C++ programming and communications skills.

Description Of Duties

  • Development of network-related software, both proprietary and OSS.
  • Develop new features and protocols, perform performance analysis, optimize systems, maintain existing systems, write tests, and diagnose failures.
  • May take lead role of software components.
  • Review codes of others.
Summary Of Requirements

  • BS in Computer Science or Computer Engineering; MS in Computer Science or Computer Engineering preferred.
  • 4 or more years of professional software development in C/C++ programming. Must be proficient with

    C.
  • Experience with multithreaded software development.
  • Strong data structures and algorithms knowledge.
  • Strong analytical and problem-solving skills.
Preferred Requirements

  • Networking software development (L3 or above).
  • Development experience with OS/kernel internals and/or systems-like software.
  • Development experience with networking protocols or technologies such as SSL/TLS, HTTP, and socket APIs.
This position is onsite in Redmond, WA, and not open to remote status at this time.

This contract position has a base pay range of $60.89- $91.34 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Seniority level
  • Seniority level

    Not Applicable
Employment type
  • Employment type

    Contract
Job function
  • Industries Computer Games, Computers and Electronics Manufacturing, and Entertainment Providers

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