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Senior GPU Shader Compiler Architect

Job in Redmond, King County, Washington, 98052, USA
Listing for: NVIDIA
Full Time position
Listed on 2026-10-06
Job specializations:
  • Software Development
    Computer Software / Middleware, C++ Developer
Salary/Wage Range or Industry Benchmark: 184000 - 288000 USD Yearly USD 184000.00 288000.00 YEAR
Job Description & How to Apply Below

NVIDIA is seeking a Senior Graphics Shader Compiler Engineer to join our GPU Software team in Redmond. You will design and optimize core compiler components for graphics drivers and SPIR-V tooling, collaborating across disciplines to push GPU performance for AI, graphics, and compute workloads.

The role requires a strong background in compilers, C/C++, and parallel programming, with hands-on LLVM experience and shader code generation for modern GPUs.

Join us at NVIDIA as our next Senior GPU Shader Compiler Architect in Redmond, WA, United States.

Step into the Senior GPU Shader Compiler Architect role at NVIDIA in Redmond, WA, United States and grow with us.

Please review the full job details above before applying.

If your experience matches this role, we encourage you to apply.

All applications are reviewed carefully by our team.

Position Requirements
10+ Years work experience
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