Senior GPU Shader Compiler Architect
Listed on 2026-11-04
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Software Development
Computer Software / Middleware, Software Engineer, C++ Developer, AI Engineer (Applied/Software)
NVIDIA is seeking a Senior Graphics Shader Compiler Engineer to join our GPU Software team in Redmond. You will design and optimize core compiler components for graphics drivers and SPIR-V tooling, collaborating across disciplines to push GPU performance for AI, graphics, and compute workloads.
The role requires a strong background in compilers, C/C++, and parallel programming, with hands-on LLVM experience and shader code generation for modern GPUs.
The following opportunity is for a Senior GPU Shader Compiler Architect with NVIDIA.
Full responsibilities and requirements are described in the listing above.
Learn more about the Senior GPU Shader Compiler Architect role in the description above.
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