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GPU Compiler Backend Intern — Shape AI

Job in Redmond, King County, Washington, 98052, USA
Listing for: NVIDIA Corporation
Apprenticeship/Internship position
Listed on 2026-11-04
Job specializations:
  • Software Development
    Computer Software / Middleware, Software & AI Developer Internship, Computer Science, Backend Developer
Salary/Wage Range or Industry Benchmark: 28000 - 98000 USD Yearly USD 28000.00 98000.00 YEAR
Job Description & How to Apply Below
Position: GPU Compiler Backend Intern — Shape AI Performance

NVIDIA Corporation is seeking a Computer Science or Computer Engineering grad student to join the Back-End Compiler Team for a 2021 internship in Redmond, WA. You will explore and develop high-performance GPU machine instructions for graphics and compute, working with global teams and a mentor.

The role emphasizes compiler design, code generation, and CUDA/PTX/OpenCL knowledge. Intern benefits apply, and the position is anchored to an hourly rate depending on location and experience.

The GPU Compiler Backend Intern — Shape AI Performance role at NVIDIA Corporation is now open for applications in Redmond, WA, United States.

The GPU Compiler Backend Intern — Shape AI Performance position in the IT & Technology field is open for applications.

We have an opening for a GPU Compiler Backend Intern — Shape AI Performance in Redmond, WA, United States within IT & Technology.

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