GPU Compiler Backend Intern — Shape AI
Listed on 2026-11-04
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Software Development
Computer Software / Middleware, Software & AI Developer Internship, Computer Science, Backend Developer
NVIDIA Corporation is seeking a Computer Science or Computer Engineering grad student to join the Back-End Compiler Team for a 2021 internship in Redmond, WA. You will explore and develop high-performance GPU machine instructions for graphics and compute, working with global teams and a mentor.
The role emphasizes compiler design, code generation, and CUDA/PTX/OpenCL knowledge. Intern benefits apply, and the position is anchored to an hourly rate depending on location and experience.
The GPU Compiler Backend Intern — Shape AI Performance role at NVIDIA Corporation is now open for applications in Redmond, WA, United States.
The GPU Compiler Backend Intern — Shape AI Performance position in the IT & Technology field is open for applications.
We have an opening for a GPU Compiler Backend Intern — Shape AI Performance in Redmond, WA, United States within IT & Technology.
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