GPU Compiler Backend Intern - Build - GPU Instructions
Listed on 2026-11-04
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Software Development
Computer Software / Middleware, Computer Science
NVIDIA is seeking a Computer Science or Computing Engineering graduate student to support the NVIDIA Back-End Compiler Team for a 2021 internship in Redmond, WA. You will work on constructing and emitting high-performance GPU machine instructions for graphics and compute, collaborating with a global team of compiler experts.
You will gain hands-on experience with backend compiler design, code generation, and parallel architectures, while receiving mentorship and a competitive intern benefits
This posting is for the GPU Compiler Backend Intern - Build High-Performance GPU Instructions role at NVIDIA, based in Redmond, WA, United States.
If your experience matches this role, we encourage you to apply.
All applications are reviewed carefully by our team.
The position is based in Redmond, WA, United States.
This opportunity is part of our work in IT & Technology.
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