Software Engineer II — Generative Engine & Creator Tools
Listed on 2026-10-07
-
Software Development
AI Engineer (Applied/Software), Software Engineer
Electronic Arts seeks a Software Engineer II to help build an agentic harness for game-logic generation. You will enable tool orchestration, context management, and engine integration as part of a hybrid role based in Redwood City, Montreal, or Vancouver.
You will collaborate with engineers, researchers, and designers to ship production-ready features while implementing robust guardrails and evaluation suites for reliability and safety.
Our group is growing, and we are hiring a Software Engineer II — Generative Engine & Creator Tools in Redwood City, CA, United States.
Step into the Software Engineer II — Generative Engine & Creator Tools role at Electronic Arts (EA) in Redwood City, CA, United States and grow with us.
Please review the full job details above before applying.
If your experience matches this role, we encourage you to apply.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).