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Junior Outsource Art Coordinator; TEMP

Job in Salt Lake City, Salt Lake County, Utah, 84193, USA
Listing for: WarnerMedia
Full Time, Seasonal/Temporary position
Listed on 2026-10-11
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 50000 - 80000 USD Yearly USD 50000.00 80000.00 YEAR
Job Description & How to Apply Below
Position: Junior Outsource Art Coordinator (TEMP)

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises.

Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

Avalanche Software, a division of WB Games Inc., seeks a TEMPORARY Associate Outsourcing Art Coordinator to join the team behind Hogwarts Legacy. This temporary role blends foundational game art and production coordination, helping to track, create, and inventory high-quality game assets while supporting schedules, documentation, communication, and cross-department collaboration throughout the development cycle.

** This is a hybrid onsite role at our Avalanche Studio in Salt Lake City, UT. Relocation assistance is not provided for our Temporary roles.

The Daily
  • Work with internal and external art teams to coordinate tasks, priorities and tracking through approval, on milestone deliverables.
  • Set up and deploy tasks and feedback through our tracking and communication tools.
  • Review assets in Unreal, Maya and Perforce:
    • Ensure visual and technical specifications of assets.
    • Ensure accurate pathing and folder structures.
    • Search and update Unreal assets to clearly communicate status to the team.
  • Work in our various tracking tools to create and ensure task status is always up to date.
  • Document assets for future brand and other related approvals.
  • Support ad hoc art and production needs.
The Essentials
  • General understanding of game assets and asset creation pipeline, from concept to engine.
  • Working knowledge of Unreal Engine, Perforce, Maya, Adobe Creative Suite, and general file management
  • Experience with Miro, JIRA, Confluence, Microsoft Office applications, and Shot Grid/Flow.
  • Good communication, interpersonal, collaboration, and written documentation skills.
    • Able to communicate concepts and tasks, verbally or in written format to other disciplines, across art and production.
    • Communicate concepts, decisions, feedback, and deliverable status clearly across art, production, and other development disciplines.
    • Interacts with others as necessary to facilitate the hand-off and completion of deliverables.
  • Experience collaborating with remote teams or different time zones that require specific directions to maintain production velocity is a plus.
  • A degree in a related discipline or adjacent field is helpful; familiarity with the various phases of game development is a plus.
How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing

Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce…

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