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Texture Artist

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Industrial Light & Magic
Full Time position
Listed on 2026-01-01
Job specializations:
  • Creative Arts/Media
    Video Game, Digital Media / Production
Salary/Wage Range or Industry Benchmark: 125000 - 150000 USD Yearly USD 125000.00 150000.00 YEAR
Job Description & How to Apply Below

Texture Artist (All Levels) - Expression of Interest

Job Summary:

We are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Artist is responsible for creating high-quality textures for both organic and hard-surface assets used in production.

What You'll Do
  • Collaborate with the production team (VFX Supervisor, Senior Texture Artist) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments.
  • Create high quality textures for both organic and hard surface assets used in production.
  • Participate as a team member in determining various design solutions; provide feedback to other members of the production by attending dailies on a regular basis.
  • Work closely with VFX Supervisor, Modelers, and Look Development TDs in achieving desired look of photo-real models.
  • Maintain or exceed consistent level of efficiency while meeting scheduled targets and producing high-quality work.
What We're Looking For
  • A minimum of three years of professional VFX experience and a college diploma or higher in computer graphics, fine arts, design, photography, or a related field are required; or five years of professional VFX experience may be substituted for education.
  • A demo reel and/or portfolio showcasing painting, illustration, or design skills and experience is required.
  • Familiarity with film production and computer graphics is expected.
  • Detail-oriented and a quick learner, with the ability to readily absorb new information.
  • Proficient in Mari, Substance, Zbrush, Photoshop; experience navigating complex CG pipelines is essential.
  • Strong organizational and interpersonal skills.
  • You are a proactive and collaborative team member, eager to contribute your skills.
  • Bonus points for modeling skills, Feature Animation experience, and an understanding of shaders and Renderman.

Reference: ECNJOBID- in the application

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