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PhD Graphics Intern - Rendering & Shaders

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Figma
Apprenticeship/Internship position
Listed on 2026-10-16
Job specializations:
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 87000 - 117000 USD Yearly USD 87000.00 117000.00 YEAR
Job Description & How to Apply Below
Position: PhD Graphics Intern - Real-Time Rendering & Shaders

Figma is seeking a PhD Intern in Software Engineering focusing on Graphics for 12 or 16 weeks in 2027. The role sits within the Rendering & Animation team, based in the US (SF or NY) with May/June start dates.

You will own a high-impact graphics project, collaborating across multiple teams to deliver tangible results for Figma's visual platform. The internship emphasizes learning from industry engineers, producing production-ready solutions, and applying research to real product challenges.

As a PhD Graphics Intern - Real-Time Rendering & Shaders, you will play an important part at Figma in San Francisco, CA, United States.

All applications are reviewed carefully by our team.

The position is based in San Francisco, CA, United States.

This opportunity is part of our work in IT & Technology.

The advertised compensation is 87..

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