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Unreal Engine Tooling Developer

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Tarmack
Full Time position
Listed on 2026-01-05
Job specializations:
  • Software Development
    AI Engineer, Web Developer
Salary/Wage Range or Industry Benchmark: 200000 - 250000 USD Yearly USD 200000.00 250000.00 YEAR
Job Description & How to Apply Below

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Experience: 5+ Years

Engagement: Contract (potential to expand to Full-time)

Duration: Minimum 3 months (likely to extend)

Location: Global (EST time overlap required)

Role Overview

We are seeking a highly skilled Unreal Engine Tooling Developer to help evolve an existing prototype into a production‑ready AI agent system built within Unreal Engine.

This is a tooling‑focused engineering role
, not game development. The work centers on Unreal Engine editor extensibility, plugin development, and engine‑level customization
, with deep integration of AI agent workflows and external web‑based systems.

This role is ideal for a senior engineer comfortable working close to Unreal Engine source code
, designing scalable editor tools, and shaping architecture for long‑term extensibility.

Project Scope
  • Develop and productize an AI agent framework within Unreal Engine
  • Refactor and harden an existing prototype into a scalable product
  • Build custom Unreal Editor tools and plugins
  • Integrate Unreal Engine with web‑based services via messaging and server communication
  • Ensure SDK and framework compatibility for future expansion
Key Responsibilities
  • Rewrite and product ionize an existing Unreal Engine prototype
  • Design and implement Unreal Engine editor tools and plugins
  • Extend Unreal Engine editor functionality via custom tooling
  • Integrate web server messaging with Unreal Engine through plugins
  • Collaborate closely with stakeholders to ensure seamless Unreal Engine workflows
  • Validate and maintain compatibility with evolving frameworks and SDKs
  • Leverage AI SDKs to support agent‑based workflows
  • Provide architectural input focused on scalability, maintainability, and performance
Required Qualifications
  • Strong expertise in Unreal Engine tooling and plugin development
  • Hands‑on experience working with Unreal Engine source code
  • Deep understanding of Unreal Editor extensibility (Slate, editor modules, utilities)
  • Proven ability to refactor prototypes into production‑grade systems
  • Excellent English communication skills
  • Ability to maintain minimum 4 hours overlap with EST
Nice to Have
  • Experience with AI agents and AI SDKs (LLMs, planners, orchestration frameworks)
  • Familiarity with Multi‑Agent Control Protocols (MCPs)
  • Web stack knowledge, including APIs, messaging systems, and client‑server communication
  • Experience designing modular, extensible frameworks within Unreal Engine
Engagement Details
  • Contract Duration: Minimum 3 months (extension likely)
  • Commitment: Part‑time initially, potential transition to full‑time
  • Compensation: Flexible / open for the right candidate
  • Location: Global candidates welcome
  • EST time zone overlap required
  • English proficiency mandatory
Why Join This Project
  • Work on a highly specialized, niche intersection of AI and Unreal Engine tooling
  • Opportunity to shape a product from prototype to production
  • Influence core architecture and long‑term technical direction
  • Flexible engagement with potential for long‑term collaboration

Equal Opportunity

We are committed to promoting diversity, equity, and inclusion. All qualified applicants will receive equal consideration regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, disability, age, or veteran status.

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