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Spatial Model Researcher

Job in San Francisco, San Francisco County, California, 94199, USA
Listing for: Reality 5D
Full Time position
Listed on 2026-10-19
Job specializations:
  • Software Development
    AI Engineer (Applied/Software), Software Engineer
Salary/Wage Range or Industry Benchmark: 180000 - 260000 USD Yearly USD 180000.00 260000.00 YEAR
Job Description & How to Apply Below

We are hiring systems engineers, kernel hackers, world-model researchers, and roboticists to compile the next industrial paradigm.

Layer 01: COMPUTE Remote / Global Full-time

CUDA / Kernel Optimization Engineer

Design and benchmark custom Flash Attention-3, TensorRT-LLM, and speculative decoding kernels targeting NVIDIA H100 clusters. Driving the marginal cost of continuous agentic reasoning toward zero.

Required Skills:

Deep CUDA / C++ / Triton expertise Experience with vLLM, TensorRT-LLM, or Megatron-LM Low-level GPU profiling (Nsight Systems)

Develop multi-dimensional tensor manifolds [X, Y, Z, τ, σ] and spatial diffusion models capable of continuous geometric reasoning, physics simulation, and deterministic tool manipulation.

Required Skills:

PyTorch / JAX distributed training Expertise in 3D computer vision, NeRFs, 3D Gaussians, or world models Strong mathematical foundations in differential geometry

Architect asynchronous goal-conditioned reasoning DAGs, persistent graph memory layers, and Model Context Protocol (MCP) tool execution engines for 100+ agent swarms.

Required Skills:

Distributed systems in Rust / Python / Type Script Experience orchestrating complex multi-agent execution graphs Native understanding of MCP & tool calling reliability

Build the volumetric Air Traffic Control cockpit in WebXR and native VisionOS to connect human supervisors with autonomous swarms using gaze vectors and sub-millimeter gesture recognition.

Required Skills:

WebXR / Three.js / WebGL / VisionOS Spatial UI/UX design for real-time telemetry rendering Low-latency Web Sockets & gRPC data streaming

Build the bridge between agent trajectories and physical robot actuation. Specialize in NVIDIA Isaac Sim domain randomization, kinematic solvers, and low-latency joint actuation loops.

Required Skills:

NVIDIA Isaac Sim / Omniverse / OpenUSD ROS2, C++, and robot kinematics (manipulators / AMRs / humanoids) Physical hardware deployment and telemetry streaming

Don't see an exact title? If you have written custom kernels, trained world models, or built autonomous swarms, reach out directly.

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