Gameplay Environment Designer
Listed on 2026-10-04
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Software Development
Game & 3D/XR Development
Sunblink is seeking a mid-to-lead level designer for a ~30 hour/week contract. The role blends aesthetic and gameplay focus to quickly graybox open worlds and prototype dense interactions, keeping visual design at the forefront.
You will design large-scale spaces, define layouts, implement POIs, and prototype in-engine to validate ideas early. Collaboration across art, design, and engineering is essential.
This role, Open-World Gameplay Environment Designer at Sunblink, could be your next move.
Take a moment to read everything above and see whether this role is right for you.
This posting is for the Open-World Gameplay Environment Designer role at Sunblink, based in United States.
We are looking to fill the Open-World Gameplay Environment Designer position at Sunblink in United States.
The Open-World Gameplay Environment Designer role at Sunblink is now open for applications in United States.
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