Rust Systems Engineer — GPU & Compiler
Listed on 2026-10-17
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Software Development
Software Engineer, AI Engineer (Applied/Software)
Advanced Micro Devices in San Jose, CA, is seeking a highly technical compiler and systems generalist to drive production Rust components for GPU software stacks and to shape how Rust is used across the stack. You will work across rustc, MIR, MLIR, LLVM IR, and AMDGPU code generation while ensuring safety, performance, and correctness.
The role spans ABI, memory models, and hardware interfaces, requiring deep knowledge of GPU architecture, driver interfaces, and high-assurance software
This role, Staff Rust Systems Engineer — GPU & Compiler at Advanced Micro Devices, Inc., could be your next opportunity.
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This posting is for the Staff Rust Systems Engineer — GPU & Compiler role at Advanced Micro Devices, Inc., based in San Jose, CA, United States.
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