ASAS Sr. Software Engineer
Job in
San Jose, Santa Clara County, California, 95199, USA
Listed on 2026-10-18
Listing for:
Intone Inc
Full Time
position Listed on 2026-10-18
Job specializations:
-
Software Development
Software Engineer, C++ Developer, Senior Developer, Game & 3D/XR Development
Job Description & How to Apply Below
We are seeking an experienced senior software engineer to join a team of designers, researchers, and software developers to develop integrated HMI (Human-Machine Interface) software solutions. This is a 12-month contract position based in San Jose, California. The role will primarily focus on UI/UX and 3D visual software development, with additional responsibilities in core software systems that support HMI development.
Responsibilities- Develop and maintain visual features for evolving HMI engine that supports multiple projects
- Maintain, optimize, and fix bugs for HMI engine that runs on multiple platforms
- Work closely with designers, researchers, and software developers to implement 2D and 3D visuals that meet targeted aesthetic and functional requirements
- Iterate on multiple design implementations based on a dynamic design environment
- Develop end-to-end workflows for integrating design assets by building thorough knowledge of relevant software
- Develop tools and UI-based applications to support HMI software development
- Debug and troubleshoot bugs and issues in complex, data-driven networked environments
- Write robust, maintainable code
- Build, deploy, and test HMI software in concept vehicles
- Setup concept car hardware and test integration with software
- Participate in on-road concept car development activities
- Collaborate with automotive engineers, software developers, researchers, designers, and product managers throughout all stages of the production cycle
- Plan and organize software development tasks alongside the team
- Required
- 5+ years of professional software development experience
- 5+ years of C++ experience as primary language
- UI/UX software development experience with knowledge of UI design patterns (MVC, MVP, MVVM)
- 3D graphics software development experience in DirectX, OpenGL, or Vulkan
- Experience developing complex software with a multi-disciplinary team of designers, researchers, and software developers
- Experience working in Agile-based sprint schedules with ability to manage and complete tasks
- Self-sufficient and motivated approach to learning and incorporating new and existing software technologies
- Preferred
- Experience developing proprietary game engines or use of known engines (Unreal Engine, Unity3D, Godot, etc.)
- Experience with setting up build solutions for complex projects using CMake or equivalent build systems
- Network programming experience developing services using TCP/UDP/HTTP protocols
- Excellent debugging experience using available tools to troubleshoot applications with memory, threading, and network issues
- Experience developing reusable internal and third-party libraries
- Experience developing multi-platform C++ code (Windows, Linux, Android)
- Knowledge of Modern C++ features (C++11/14/17)
- Experience using 3D modeling applications to create and export assets for game engine pipelines (3ds Max, Maya, Blender)
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