C++ Engine Infrastructure Engineer Scalable
Listed on 2026-10-07
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Software Development
Software Engineer, Game & 3D/XR Development
Roblox Corporation, based in San Mateo, CA, is seeking a Software Engineer for Engine Infrastructure to help advance the Roblox game engine. You will develop core engine code in C++ for high-performance, real-time experiences used by millions of developers.
The role focuses on distributed systems, data streaming, and resource management across devices. If you enjoy tackling large-scale technical challenges and collaborating with engineers across teams, this position could be for you.
We are currently recruiting a C++ Engine Infrastructure Engineer — Real-Time, Scalable for our team in San Mateo, CA, United States.
Join Roblox Corporation and contribute to our ongoing work.
Take a moment to read everything above and see whether this role is right for you.
This posting is for the C++ Engine Infrastructure Engineer — Real-Time, Scalable role at Roblox Corporation, based in San Mateo, CA, United States.
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