Engine Systems Software Engineer - Instrumentation
Listed on 2026-10-18
-
Software Development
Software Engineer, C++ Developer, Game & 3D/XR Development, C# / Unity Developer
Roblox Corporation in San Mateo, CA is seeking a Software Engineer for the Engine Systems team to build core diagnostic instrumentation and instrument Roblox’s engine from hardware to end-user experience.
You will develop production-quality C++ components across mobile, desktop, and major consoles, enabling health and performance signals; 1+ years of experience; familiarity with C++, C#, Objective-C, Rust; and a long-term mindset.
The Engine Systems Software Engineer - Instrumentation role at Roblox Corporation is now open for applications in San Mateo, CA, United States.
Please review the full job details above before applying.
If your experience matches this role, we encourage you to apply.
All applications are reviewed carefully by our team.
The position is based in San Mateo, CA, United States.
This opportunity is part of our work in IT & Technology.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).