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Software Development Engineer in Test II

Job in San Mateo, San Mateo County, California, 94497, USA
Listing for: Sony Interactive Entertainment America
Full Time position
Listed on 2026-10-24
Job specializations:
  • Software Development
    Software Testing, Software Engineer, DevOps, Python
Job Description & How to Apply Below
Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the Play Station brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world.

Our role at SIE is to create and nurture the experiences under the Play Station brand, a name synonymous with entertainment excellence and creativity.

Software Development Engineer in Test II

Role Overview We are seeking a Software Development Engineer in Test II (SDET II) to join our Video Codec Quality Engineering team, responsible for validating the software and hardware components of the Play Station SDK's video codec stack. In this role, you will design, build, and maintain automated test frameworks and CI pipelines that ensure the reliability, performance, and correctness of codec technologies across Play Station platforms.

You'll work closely with codec developers and QE peers to catch regressions early, expand automated coverage, and help ship high-quality video encoding/decoding software and hardware to millions of Play Station users.

Responsibilities Design, develop, and maintain automated test suites for Play Station SDK video codec software and hardware components

Build and maintain CI/CD pipelines using Jenkins to support continuous testing, nightly regression runs, and release validation

Develop and extend API-level test automation to validate codec SDK interfaces, functionality, and performance

Write robust, maintainable test code in C++ and Python to cover functional, regression, performance, and stress testing scenarios

Investigate test failures, triage bugs, and work with development teams to drive issues to resolution

Collaborate with codec developer teams to understand new features and translate requirements into test plans and automated coverage

Monitor test results and CI dashboards, proactively flagging quality risks and coverage gaps Contribute to test infrastructure improvements, including tooling, reporting, and scalability of the automation framework

Document test plans, procedures, and known issues to support team knowledge sharing

Skills and Qualifications

Required:

Proven experience building and maintaining CI/CD pipelines with Jenkins3+ years of experience in software development in test, QA automation, or a related engineering role Strong hands-on coding experience in C++ and Python Experience designing and implementing API test automation frameworks

Solid understanding of software testing methodologies (functional, regression, integration, performance)
Ability to debug complex issues across software and hardware layers

Strong collaboration and communication skills, with experience working cross-functionally with development teams

Nice to Have:

Experience testing or working with video codec technologies (e.g., H.264, H.265/HEVC, AV1)
Familiarity with AI agents or applying AI/LLM-based tools to test automation and workflows

Experience with GTest or similar C++ test frameworks (e.g., Catch2, Google Mock)
Experience testing embedded systems, SDKs, or console/hardware platforms

Familiarity with performance benchmarking and profiling tools

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

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