Principal Engineer, Studio Builder Tools
Listed on 2026-11-04
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Software Development
Software Architect, Game & 3D/XR Development, Software Engineer
Roblox is hiring a Principal Engineer for the Builder Tools team in San Mateo, CA. You will shape the architecture, build reusable tooling for Roblox Studio, and mentor engineers to improve the developer experience for millions of game creators.
You will partner with designers, product managers, and other engineers to deliver ergonomic, scalable tooling and contribute to the future of our massively multiplayer development platform.
Our organisation is growing, and we are hiring a Principal Engineer, Roblox Studio Builder Tools in San Mateo, CA, United States.
Step into the Principal Engineer, Roblox Studio Builder Tools role at Roblox in San Mateo, CA, United States and grow with us.
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