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Principal Engineer, Studio Builder Tools

Job in San Mateo, San Mateo County, California, 94409, USA
Listing for: Roblox
Full Time position
Listed on 2026-11-04
Job specializations:
  • Software Development
    Software Architect, Game & 3D/XR Development, Software Engineer
Salary/Wage Range or Industry Benchmark: 345000 - 399000 USD Yearly USD 345000.00 399000.00 YEAR
Job Description & How to Apply Below
Position: Principal Engineer, Roblox Studio Builder Tools

Roblox is hiring a Principal Engineer for the Builder Tools team in San Mateo, CA. You will shape the architecture, build reusable tooling for Roblox Studio, and mentor engineers to improve the developer experience for millions of game creators.

You will partner with designers, product managers, and other engineers to deliver ergonomic, scalable tooling and contribute to the future of our massively multiplayer development platform.

Our organisation is growing, and we are hiring a Principal Engineer, Roblox Studio Builder Tools in San Mateo, CA, United States.

Step into the Principal Engineer, Roblox Studio Builder Tools role at Roblox in San Mateo, CA, United States and grow with us.

Please review the full job details above before applying.

If your experience matches this role, we encourage you to apply.

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