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Lead Designer

Job in San Rafael, Marin County, California, 94911, USA
Listing for: Absurd Ventures
Full Time position
Listed on 2025-12-01
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 130000 - 165000 USD Yearly USD 130000.00 165000.00 YEAR
Job Description & How to Apply Below
Position: Lead Open World Designer

Overview

As the Lead Open World Designer, you will be the primary vision holder for the open world, its systems, and content. You will lead a multi-disciplinary team to deliver a best-in-class open-world experience rich with characters, encounters, side missions, puzzles, secrets, discoverables, collectables, and more.

Base pay range

$/yr - $/yr

Core Responsibilities
  • Drive the design and implementation of engaging, immersive, interactive open-world content that encourages exploration and emphasizes a mix of fun, varied gameplay, world building and storytelling.
  • Work closely with the narrative team to develop ideas for new content.
  • Develop and execute the design vision and strategy, ensuring that open-world content aligns with the game s overall narrative, thematic, and player experience goals.
  • Leverage the game s core systems and mechanics to create dynamic and unpredictable open-world experiences that adapt to player choices and actions.
  • Continuously seek opportunities to innovate, challenge conventions, and push the boundaries of open-world design.
  • Rally designers, engineers, animators, artists, and external co-dev partners to deliver playable progress at regular intervals as part of a rapid iterative process.
  • Incorporate feedback from peers, playtests, and senior leadership to refine and pivot as the game demands.
  • Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.
  • Foster a culture of collaboration, innovation and iteration.
Core Qualifications
  • 5 or more years of experience in open-world design.
  • Prior experience as a Lead Designer.
  • Knack and passion for blurring the lines between AI, systems, mechanics and scripted content to create deep, layered worlds in which stories can unfold organically through exploration and gameplay.
  • Strong understanding of population and encounter design and open-world content balancing.
  • Excellent communication, interpersonal and leadership skills.
  • Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.
Plus If...
  • Experience leading multidisciplinary teams
  • Experience in UE4 or UE5
  • Experience working with co-development partners
Details
  • Full time job with benefits
  • Role is on-site in Santa Monica, CA
  • Office is located near downtown Santa Monica – near metro and freeways.

The base pay range for this position is $130,000 to $165,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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