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Senior Shader Compiler Architect – GPUs, LLVM & Equity

Job in Santa Clara, Santa Clara County, California, 95053, USA
Listing for: NVIDIA Corporation
Full Time position
Listed on 2026-10-17
Job specializations:
  • Software Development
    Computer Software / Middleware, C++ Developer, Software Engineer, Senior Developer
Salary/Wage Range or Industry Benchmark: 184000 - 288000 USD Yearly USD 184000.00 288000.00 YEAR
Job Description & How to Apply Below

NVIDIA Corporation in Santa Clara, CA is seeking a Senior Graphics Shader Compiler Engineer to drive design and optimization of the GPU shader compiler. You will collaborate with cross-functional teams to advance compilers for graphics and general-purpose GPU workloads, contributing to SPIR-V and open-source projects.

The role emphasizes deep C/C++ expertise, extensive compiler experience, and a passion for high-performance graphics technology.

The Senior Shader Compiler Architect – GPUs, LLVM & Equity role at NVIDIA Corporation is now open for applications in Santa Clara, CA, United States.

All applications are reviewed carefully by our team.

The position is based in Santa Clara, CA, United States.

This opportunity is part of our work in IT & Technology.

The advertised compensation is 184..

We aim to respond to suitable candidates as soon as possible.

Position Requirements
10+ Years work experience
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