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MKCrew Lander GN&C Modeling & Simulation Engineer II

Job in Seattle, King County, Washington, 98127, USA
Listing for: Blue Origin
Full Time position
Listed on 2026-10-20
Job specializations:
  • Engineering
    Software Engineer, Aerospace / Aviation / Avionics
Salary/Wage Range or Industry Benchmark: 135000 - 189000 USD Yearly USD 135000.00 189000.00 YEAR
Job Description & How to Apply Below
Position: MK2 Crew Lander GN&C Modeling & Simulation Engineer II

Application close date:
Applications will be accepted on an ongoing basis until the requisition is closed.
At Blue Origin, we envision millions of people living and working in space for the benefit of Earth. We’re working to develop reusable, safe, and low-cost space vehicles and systems within a culture of safety, collaboration, and inclusion. Join our team of problem solvers as we add new chapters to the history of spaceflight!

This role is part of the Lunar Permanence business unit, which develops Blue Origin’s Blue Moon landers and related products. To further Blue Origin's mission of millions of people living and working in space for the benefit of Earth, we are building sustainable infrastructure for our transport of crew and cargo from Earth to the lunar surface.

This role is part of the Lunar Permanence business unit, which develops Blue Origin’s Blue Moon landers and related products. To further Blue Origin's mission of millions of people living and working in space for the benefit of Earth, we are building sustainable infrastructure for our transport of crew and cargo from Earth to the lunar surface.

As part of a hardworking team of engineers, you will join our Guidance, Navigation, and Control (GN&C) team with an emphasis in Modeling & Simulation. You will share in the team’s impact on multidisciplinary models and simulations on multiple platforms for spacecraft from Earth to the Moon! You will work with software-in-the-loop simulations, hardware-in-the-loop labs, and on-vehicle simulations. Expect to collaborate closely with other subsystems and spacecraft systems engineers to support the development of subsystem boundaries, interfaces, and technical performance measures.

In this capacity, you will be responsible for exemplifying best practices, balanced technical judgment, and superior work ethic.

We are looking for someone to apply their technical expertise, leadership skills, and commitment to quality to positively impact safe human spaceflight. Passion for our mission and vision is required!

Responsibilities
  • Actively involved in the development of the tools needed to design, build, deploy and support our unique and state-of-the art simulation infrastructure
  • Develop and integrate multidisciplinary models for a multi-vehicle simulation using C/C++, Rust, Simulink, and NASA’s TRICK framework
  • Collaboratively deliver our simulations to our customers to inform decisions and ensure requirements are met
  • Interact with engineers across disciplines to assist with and ensure validation of models
Qualifications
  • Minimum of BS degree in Mechanical Engineering, Electrical Engineering, Aerospace Engineering, Physics, Applied Mathematics, or Computer Science
  • 2+ years of software development and debugging skills, particularly in C/C++, Rust, and Simulink
  • Experience in modeling GN&C components, and analyzing performance of GN&C subsystem or components via simulation, testing, or analytical methods
  • Familiarity in rigid body dynamics, fluid mechanics, and 1st principles physics-based mathematical models
  • Familiarity with testing frameworks and Continuous Integration (CI) pipelines such as Gitlab
  • Experience with configuration management
  • Ability to earn trust, maintain positive and professional relationships, and contribute to a culture of inclusion
  • Must be a U.S. citizen or national, U.S. permanent resident (current Green Card holder), or lawfully admitted into the U.S. as a refugee or granted asylum
Desired (but not required)
  • MS or higher degree in Mechanical, Electrical or Aerospace Engineering
  • Strong debugging skills at the software/hardware boundary, and familiarity with software verification approaches
  • Experience developing software for hardware-in-the-loop (HIL) testing
  • Familiarity auto coding Simulink to…
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