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Senior Rust-to-GPU Compiler Architect

Job in Seattle, King County, Washington, 98127, USA
Listing for: NVIDIA
Full Time position
Listed on 2026-10-07
Job specializations:
  • Software Development
    Senior Developer, Software Architect, Computer Software / Middleware, Software Engineer
Salary/Wage Range or Industry Benchmark: 152000 - 242000 USD Yearly USD 152000.00 242000.00 YEAR
Job Description & How to Apply Below

NVIDIA is hiring a Senior Compiler Engineer to advance GPU systems programming. You will design and implement Rust-to-GPU compiler pipelines and Rust-native IR frameworks to generate high-performance CUDA PTX and machine code.

You will work on IRs, MLIR, and LLVM, building safe, scalable tooling for NVIDIA GPUs across end-to-end compilation processes. You will tackle ahead-of-time, JIT, and link-time optimization workflows, define safe parallel abstractions across the GPU launch boundary, and

This is a strong role to take on the Senior Rust-to-GPU Compiler Architect role at NVIDIA.

We invite applications for the Senior Rust-to-GPU Compiler Architect position located in Seattle, WA, United States.

The following role is for a Senior Rust-to-GPU Compiler Architect with NVIDIA.

Our organisation is growing, and we are hiring a Senior Rust-to-GPU Compiler Architect in Seattle, WA, United States.

Position Requirements
10+ Years work experience
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