Senior Unity Gameplay Engineer – Mentorship & Optimization
Listed on 2026-10-20
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Software Development
Game & 3D/XR Development, Software Engineer, Senior Developer
Due Process (Giant Enemy Crab) seeks a Senior Generalist Engineer to build features for our tactical FPS in Seattle. You will own core gameplay systems, optimize performance, and guide teammates through the ship lifecycle.
Ideal candidates have 5+ years of Unity experience, shipped titles, strong debugging and engineering skills, and the ability to self-direct in a fast-paced, collaborative studio.
Our group is growing, and we are hiring a Senior Unity Gameplay Engineer – Mentorship & Optimization in Seattle, WA, United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 130..
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Senior Unity Gameplay Engineer – Mentorship & Optimization role in the description above.
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