More jobs:
Video Platform Engineer
Job in
Southampton, Hampshire County, SO15, England, UK
Listed on 2026-06-08
Listing for:
Ocean Infinity
Full Time
position Listed on 2026-06-08
Job specializations:
-
Manufacturing / Production
Systems Engineer
Job Description & How to Apply Below
Employee Application End Date:19-06-2026
We are using and creating technology to transform operations at sea to enable people and the planet to thrive.
We are open-minded and fearless in our approach to innovation and don't believe in boundaries. We challenge everything and have massive ambitions to drag aging industries into the tech era.
We take safety, equality and education very seriously, and our responsibilities don't stop at our front door. Our business is built on the belief that there's definitely a more environmentally responsible way to operate employ people who share our core values. We expect our people to be courageous, trustworthy, and conscientious, driven by a desire to do the right thing. We strive for excellence, work collaboratively, and are genuinely excited by our work.
We offer opportunities for our people to develop beyond their role and span a multitude of disciplines. These are open to all, regardless of background and experience level. Working with us means being part of a team that is harnessing technology and creativity to disrupt a traditional industry.
We are not your average workplace.
Ocean Infinity are seeking a Video Platform Engineer to lead the technical architecture, development, and optimisation of Ocean Infinity’s global maritime video platform. You will own the end-to-end video ecosystem — vessel-based capture systems, ship-to-shore transport over LEO and GEO satellite networks, edge and cloud video processing, storage, and the customer-facing delivery platforms.
Working closely with our infrastructure, networking, payload, and software teams, you will design scalable video systems that support live operational workflows, regulatory and audit requirements, ROV ops, and external customer services. This is a hands-on engineering role for someone who is equally comfortable in a codec specification, an FFmpeg pipeline, edge appliances, and a cloud-native streaming stack. A small amount of your time will be spent supporting other projects.
What will you do:
Design and own Ocean Infinity’s end-to-end, scalable video platform architecture, spanning vessel capture systems, edge processing, satellite transport, cloud infrastructure, and customer-facing delivery.
Define technical standards, compression, transport, storage, and playback across the fleet.
Evaluate, design, maintain and support video encoding and compression codecs, container formats, streaming protocols, metadata integration and supporting tooling workflows to maximise quality at minimum bitrate.
Support integration of video products into the video platform, including CCTV, Marine Mammal Observation, and Digital Video Recorders.
Engineer and tune reliable, resilient ship-to-shore video transport pipelines optimised for constrained satellite networks.
Partner with the Networks team on QoS, traffic shaping, multi-WAN bonding, and prioritisation policies to balance video against telemetry, control, and other safety-critical traffic.
Optimise delivery pipelines used for operational monitoring, ROVs and AUVs, customer-facing video portals, and regulatory workflows.
Champion security and access control across the video estate, including encryption in flight and at rest, identity-based access, and audit trails.
Work closely with autonomy, payload, ROV, and operations teams to understand how video is consumed in the Remote Operations Centre and on vessels.
Who you are:6+ years industry experience designing and operating production video systems at scale — streaming, broadcast, surveillance, telepresence, or remote operations.
Deep knowledge of video codecs and containers: H.264/AVC, H.265/HEVC, AV1, VP9, MPEG-TS, fMP4, CMAF.Strong command of streaming protocols including SRT, RIST, RTP/RTCP, RTMP, WebRTC, HLS, and MPEG-DASH, and the trade-offs between them.
Hands-on expertise with FFmpeg, GStreamer, or equivalent video processing tool chains, including hardware acceleration, and pipeline debugging.
Experience with constrained or adversarial networks, for example satellite, cellular, mesh, or other high-latency / lossy environments.
Solid software engineering fundamentals in at least one systems language (Go,…
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