Senior Software Engineer
Listed on 2026-04-25
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Software Development
Game Development / Testing, Software Engineer, C# / Unity Developer
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The Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform, whose main goal is to help our customers improve their projects, internal workflows, and assist them in the resolution of very challenging technical problems, bridging with the Unity Engine team in the process. To do this, we provide a series of short-term and long-term co-development services that can range in duration from one week to eighteen months and beyond.
Our customers include globally known game development studios and publishers in need of having their games’ performance optimized, their visual targets met, ported to difficult platforms, and timely advice on how best to use Unity. If you're technically skilled, customer-focused, curious, and thrive on variety, this job will suit you.
Your day-to-day work will include collaborating with game development studios, optimizing their games, developing solutions for their most challenging problems, and striving to ensure that their projects succeed.
We're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds.
What you'll be doing- Working closely with external customer teams to develop games and game production tools.
- Scoping, estimating, and assisting in the planning of customer projects.
- Build close relationships with Unity's internal development teams, and provide customer feedback and production verification of future features of Unity technology and services.
- Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices.
- Proactively train yourself to remain at the forefront of Unity Engine technology and game content creation technology.
- Visit customers for short-term consultations and give them advice on how to improve their existing projects.
- Experience on a variety of game projects, platforms, not necessarily all Unity.
- Ability to adapt to customer production environments and in some cases, take over work streams in collaboration with the customer.
- Understanding of the technical challenges related to complex game development environments.
- Ability to work closely in a team, plan, coordinate, communicate work intentions, progress, and deliver work in a timely manner, dealing with the usual complications of game development.
- The ability to work independently, identifying and clarifying the tasks, assisting the Project Manager and more inexperienced developers.
- The ability to develop and debug code written in a large multithreaded C# or C++ codebase, using a multi-platform engine. (e.g. Unity, Unreal, in-house)
- Deep technical expertise in the Unity ecosystem, including C#, Scriptable Objects, Addressables, Unity Lifecycle and modern render pipelines. (URP/HDRP).
- A proactive mentor who excels at technical documentation and cross-departmental problem-solving.
- Proven ability to profile and optimize CPU, GPU, and memory usage using the Unity Profiler, Frame Debugger, and Render Doc.
- The ability to translate complex technical topics into understandable concepts for both technical and non-technical stakeholders.
- Experience shipping and maintaining titles across diverse hardware (Mobile, PC, or Console) with an…
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